Now that you mentioned it, i do remember hearing something about Tv's that can do 3d without glasses, but that's the TV. Natal will not be able to take a game and make it display a 3D image on a regular TV. I know enough about how 3D works to know that.
I'm also very surprised Quantum isn't being talked about more. Sony fans should be saying "It looks like Gears, but better." Microsoft fans should be saying "It's just a rip off of Gears."
Maybe it's because it wasn't shown at the press conference.
That's just false. I've seen you making that claim on several threads now. At best you're being stupid, and at worst you're flat out lying. The kind of 3D you're talking about is only possible if you have a different image going to each eye, which requires glasses of some kind. What you are describing just allows a parallax view, which is exactly the same as strafing. Using your logic, i was playing real 3D with the original Tomb Raider for PS1 because i could move Lara to sideways.
You said: "Now it's all 'MS deceived us!' do these people scream at the TV when they find out that Superman really can't fly?"
No, but if i came across some group that was claiming they have really figured out how to make people fly and showed me Superman, you bet i'd be calling BS on it.
The point is they were showing us what they had, then it turns out that it wasn't really what they were telling us.
Edit to ^^^: You might be right, maybe th...
Microsoft sure used a lot of smoke and mirrors in that presentation, leading people to believe that this was some super advanced game AI. Nobody was saying it's some sentient being in the Xbox. The problem is that it doesn't live up to what we were being told it was.
this is a "game" that is devoted almost completely to AI of ONE character. It would be years until we see something like this available in games, if ever (if AI gets too unpredictable, it becomes to hard to direct the story and game flow).
I didn't notice a difference either, except that while strafing it was easier for me to track a target somehow. Comparing the turn speed at small movements of the stick, i didn't see any difference, though.
Calm down there cowboy, i actually do agree with you. I just meant that the Xbox fans are, for whatever reason, okay with multi-disk games while PS3 who are not directly affected by it are complaining. Just like it's the Xbox fans, who are not affected by the PS3's installs, that are complaining about that. You do have a point that multiplatform games may be getting "gimped" to accommodate an inferior storage medium.
I should also clarify that in my earlier comment i...
Things won't "pop out the screen at you" unless you are getting a different image to each eye. Head tracking won't do it, that would only allow you to strafe a bit.
ShinGino: I understand what you're trying to say, but those videos don't make your point very well. In that first video, if you're talking about the guy moving the trampoline, look closely, you can see he's holding a card in his hand that the trampoline is "drawn" over. Those other videos are just the system detecting motion, not the people's bodies themselves.
fear88: I think Natal uses much more advanced software than what that video shows (that video is a PS2 eyet...
Any third person game would have to have animations completely reworked. FPS games could use it easily enough, though. I'm sure developers could find ways, but most wouldn't be worth the time to create a patch. Mark my words, though, that Halo: Reach will have Natal exclusive features. Many Halo fans would buy Natal just for that.
It may take a couple of years of developers figuring out what works and what doesn't, but Natal will find its groove. How big a groove that is is the question. Maybe it will be just for casual games like that "Ricochet" demo, but i've seen some awesome ideas from people on N4G, like using it in addition to a controller in an FPS where you move and aim with the controller, but throw grenades by moving your arm, or select weapons just by saying the weapon's name.
Tactil...
I usually find you to be a very reasonable poster (poster?), but i will respectfully disagree with you on this.
I think that Natal and Sony's "dildo" controller as you call it (Sony better get a name announced before that catches on) will largely just serve different purposes. Natal will be awesome for things like throwing grenades with precision in an FPS (not head tracking, because you still have to look at the TV to play), but Sony's motion controller has the prec...
Better result with performance or cost analysis?
Yeah. I will believe that motion+ is an improvement over the regular Wiimote, but they didn't show it very well (didn't Twilight Princess have Wiimote archery?). I was very impressed by the precision of Sony's demo, as well as the concept of Natal.
Even after screens and gameplay are shown, it will still get hate. Even if it gets awesome review scores, it will still get hate. Look at Killzone 2. Great game that some people just refuse to acknowledge (May not be a certain person's "cup of tea" so to speak, but to fanboys the only cup of tea that doesn't taste like piss is the flavor THEY like).
Unless it did go multiplat, then it would be a huge win for 360.
I hate the fanboys who get all smug and say "Now there's NO reason to own a PS3!" everytime a game goes out of exclusivity. Other than that I wouldn't care what's exclusive, as long as it's available on the console i have.
I'm sure you're right. Microsoft could actually own the Gears IP, though, kinda like they own the Halo IP as a condition of letting Bungie break away. Still I can hope that Epic owns it, the rumors of Epic being unhappy with MS are true, and their XBLA game is being made to fulfill a contract so that they can bring out Gears 3 as a multi-platform title.
I still hope for "firefly" to be brought back to TV too, though. Tragic loss.
The thing i wanted from the Hitman franchise was an open world with the freedom to enter the area from wherever i wanted, rather than being placed at a "starting location." Didn't R* say they expect Agent to be the definitive (dangerous word to use, judging by Turn 10) action game, though? Maybe less like Hitman, and more like a Bond movie.
An Molyneux will be the first to deliver, errr... promise it. Should be easier to code as growing trees, no?